Features Three playable factions with over 40 unit types and 9 heroes. Iron Harvest promises a bright future for King Art Games, because actually fulfilling the promise of a classic RTS campaign in 2020 is easier said than done. It is currently in development by King Art Games, and is set to release in Q4 2019. Be careful, though: the nation is used to plentiful resources, so building and repairing mechs is an expensive endeavor. Iron Harvest is an old-school real-time strategy game for PC, PlayStation 4 and Xbox One, set in the alternate reality of 1920+. The game is set in the 1920+ universe, an alternate reality where World War 1 was fought with mechs: terrifying walking machines that shook the earth when they walked. To maintain power, the ruling class wages war, but will this war machine run out of steam? Rusviet has a mighty infantry, with larger squads wielding deadly close range shotguns. After the Great War, farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while plowing their fields. Rusviet: A massive nation of immense military strength, but worn out by the Great War, threatening a revolution against the Tsar. It was released for Microsoft Windows on 1 September 2020 and for Playstation 5 and Xbox Series X and S on 26 October 2021. Polania excels at long-range hit-and-run tactics with great early-game mechs. Iron Harvest is a dieselpunk mecha real-time strategy video game, developed by King Art Games and published by Deep Silver. Humankind, fascinated by technology, iron, and engines, invented powerful walking machines, that proved to be mighty weapons on the battlefields of the Great War and. ![]() In the early 20th century, tradition clashes with progress, and the world is still full of mysteries and secrets. In the world of Iron Harvest, mechs were developed in place of conventional armored units of our world. Iron Harvest takes place in the World of 1920+. There are about 30 different types of mechs in the game, from giant, ultra-heavy war machines to relatively quick lighter mechs. The people themselves will need to rise up and defend their homes. Mechs Walking machines or mechs play a major role in Iron Harvest’s combat. Polania is in a poor spot, stuck between two aggressive neighbors and little army infrastructure to defend with. Iron Harvest is a real-time strategy game (RTS) set in the alternate reality of 1920+, just after the end of the Great War. ![]() The Polania Republic: a large agricultural nation, bordered by the Saxony Empire and Rusviet. Saxony is excellent at taking and holding ground, with slow, heavily armored mechs and SMG-armed stormtroopers. The people grow restless, desperate to regain their honor. The Saxony Empire: An industrial powerhouse with strong military culture, the Saxony Empire was struck with unfavorable conditions of surrender following the Great War.
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